Sid Meier’s Ace Patrol Steam Achievement Guide

In the original Ace Patrol you’ll fly World War I fighter planes on a hex tiled battlefield. Dozens of maneuvers, nice little effects and some challenging missions make Sid Meier’s Ace Patrol quite a fun game. Although none of the Steam achievements is too hard, altogether you’ll want to make them in the most efficient way. That’s what this Steam achievement guide is meant to help with.

Ace Patrol Steam Achievement Guide

Win a Mission – Pilot

Win a Mission at Pilot difficulty level

Win a Mission – Ace

Win a Mission at Ace difficulty level

Win a Mission – Leader

Win a Mission at Leader difficulty level

Win a Mission – Legend

Win a Mission at Legend difficulty level

The 4 “mission difficulty” Steam achievements are the easiest to obtain. You start on Rookie difficulty, but once you’re a bit used to the game mechanics, ideally as early as possible, switch to higher levels of difficulty. You’ll get all those whilst playing the game anyways.

The following faction-independent Steam achievements can be obtained with any faction. The thing is that sometimes they are a distraction from the main goals of the campaign and make the other achievements harder. Playing Ace Patrol for the first time I got all of these playing my first (of two) British campaigns:

Four Aces

Create a Squadron with four aces

This is the biggest risk for your “Legendary Pilot” achievement. An “Ace” is a pilot with 5 confirmed kills. But any kill a different pilot gets is one your “Legend” might lack at the end of the campaign.

Destroy an enemy supply train

Destroy an enemy supply train

Supply train missions can be picked throughout the offensives. I recommend doing so whilst you already have a good overall score, because these missions are tricky: The train moves across the battlefield so time is limited. You might have to destroy the train, instead of doing a maneuver to avoid damage. So scores in these missions might be lower.

Zeppelin

Shoot down an enemy zeppelin

Another achievement you will always get: At the end of every offensive you’ll encounter all of the enemy pilots and have to destroy their zeppelin.

Hat Trick – Rookie

Shoot down 3 planes with 1 pilot in 1 mission: Rookie

Doing this on Rookie difficulty is incredibly easy. Sometimes enemy pilots don’t even shoot back and they use only very limited, simple maneuvers.

Hat Trick – Pilot

Shoot down 3 planes with 1 pilot in 1 mission: Pilot

Slightly more difficult than Rookie.

Hat Trick – Ace

Shoot down 3 planes with 1 pilot in 1 mission: Ace

Now we’re talking: On Ace difficulty enemy pilots use good evasive maneuvers and shoot back fiercely. Competitive air battles await!

Hat Trick – Leader

Shoot down 3 planes with 1 pilot in 1 mission: Leader

Here’s where shooting down 3 planes with the same pilot becomes really difficult. The goal is to damage enemy planes with your other pilots and make the kill with your chosen one.

Sometimes I did maneuvers with my wingmen, explicitly NOT killing the others. Having the option for a direct shot, doing a bank left/right instead.

Hat Trick – Legend

Shoot down 3 planes with 1 pilot in 1 mission: Legend

The toughest nut to crack: On Legend difficulty it’s really really hard to do 3 kills with the same pilot.

One thing that helped a lot was to save in the main menu, start the mission and hope for a setting with clouds on the way. This way you can mostly stay in the clouds and go after your enemies whenever one is in a good position.

More about cloud tactics later…

dlc_engThe 1st British Campaign

Immelmann WingoverIn the first campaign playing the British I did all generic Steam achievements as described above. In the end I was also able to do the British Score achievements (15.000 points in 1 mission and 150.000 in the campaign). I did not focus on one Legendary Pilot here, but invested more in learning the game mechanics.

From here on, the first Ace maneuvers I always chose were “Wingover”, a quick turn on the same tile, always deadly for other planes on your tile, and the Immelmann, a turn setting you one tile behind, even better for pursuing enemies who just flew by you.

The 2nd British Campaign

The result of the 1st campaign allowed me to do a quick and easy 2nd campaign with the British to go for the Legendary Pilot achievement. Quick and easy because without the need to achieve high scores I only did Rookie missions (lowest level of difficulty). In the end my Legendary Pilot hat 71 confirmed kills.

The unique trait I’d choose for those pilots is “Deadeye”, which increases the firing range. A pilot with Deadeye can shoot from 2 tiles away, whereas normal pilots can only shoot from an adjacent tile.

British Ace Pilot (5 Victories)

Earn 5 Victories with a British Pilot

Legendary British Pilot (50 Victories)

Earn 50 Victories with a British Pilot

Win an Offensive – British

Win an Offensive as the British

Win the Campaign – British

Win the Campaign as the British

5,000 point mission – British

Earn 5,000 points with a British squadron

50,000 Squadron points – British

Earn 50,000 points with a British squadron

10,000 point mission – British

Earn 10,000 points with a British squadron

100,000 Squadron points – British

Earn 100,000 points with a British squadron

15,000 point mission – British

Earn 15,000 points with a British squadron

150,000 Squadron points – British

Earn 150,000 points with a British squadron

dlc_usaThe American Campaign

Sid Meiers Ace Patrol American Campaign Legendary Pilot

American Campaign – All Achievements in one go

Playing the American campaign as 2nd faction in Ace Patrol I already had optimized my process: I was able to do all those achievements in one go.

American Ace Pilot (5 Victories)

Earn 5 Victories with a American Pilot

Legendary American Pilot (50 Victories)

Earn 50 Victories with a American Pilot

Win an Offensive – Americans

Win an Offensive as the Americans

Win the Campaign – Americans

Win the Campaign as the Americans

5,000 point mission – American

Earn 5,000 points with a American squadron

50,000 Squadron points – American

Earn 50,000 points with a American squadron

10,000 point mission – American

Earn 10,000 points with a American squadron

100,000 Squadron points – American

Earn 100,000 points with a American squadron

15,000 point mission – American

Earn 15,000 points with a American squadron

150,000 Squadron points – American

Earn 150,000 points with a American squadron

dlc_gerThe German Campaign – Total Optimization

Playing the Germans (as in almost all Great War games “the bad guys”) I managed to do one incredibly good “Forlorn Hope” mission. Doing that on Legendary difficulty, taking only light damage, that mission scored more than 30.000 points. As this is already 20% of the overall goal of making 150.000 over the course of the campaign, again I could afford to do most other missions on Rookie difficulty.

German Ace Pilot (5 Victories)

Earn 5 Victories with a German Pilot

Legendary German Pilot (50 Victories)

Earn 50 Victories with a German Pilot

Win an Offensive – Germans

Win an Offensive as the Germans

Win the Campaign – Germans

Win the Campaign as the Germans

5,000 point mission – German

Earn 5,000 points with a German squadron

50,000 Squadron points – German

Earn 50,000 points with a German squadron

10,000 point mission – German

Earn 10,000 points with a German squadron

100,000 Squadron points – German

Earn 100,000 points with a German squadron

15,000 point mission – German

Earn 15,000 points with a German squadron

150,000 Squadron points – German

Earn 150,000 points with a German squadron

dlc_fraThe French Campaign – Optimal mission selection

By now I had found out how to optimize not only the scores and the time you spend on the game, but also how to optimize mission selection: The point is to right after one mission SAVE the game. The go to mission selection. If there is no Balloon Buster or Sitting Duck, go to Main Menu, load your previously saved game and try again. Given the random factor, soon you will have either one of those missions. They are the easiest ones, but still provide you with enough enemy planes to make the Legendary Pilot.

French Ace Pilot (5 Victories)

Earn 5 Victories with a French Pilot

Legendary French Pilot (50 Victories)

Earn 50 Victories with a French Pilot

Win an Offensive – French

Win an Offensive as the French

Win the Campaign – French

Win the Campaign as the French

5,000 point mission – French

Earn 5,000 points with a French squadron

50,000 Squadron points – French

Earn 50,000 points with a French squadron

10,000 point mission – French

Earn 10,000 points with a French squadron

100,000 Squadron points – French

Earn 100,000 points with a French squadron

15,000 point mission – French

Earn 15,000 points with a French squadron

150,000 Squadron points – French

Earn 150,000 points with a French squadron

Ace Patrol Steam Achievements – Conclusion

Ace Patrol is a fun game. Only later I learned this was a mobile adoption. You don’t feel it playing on a PC. Controls are great, game mechanics are great, so it’s good fun even though only for a limited time. All campaigns, all nations are the same and missions are repetitive. This is good for achievement hunters like me, but obviously really boring after a while for anybody interested in ANY story. Beware: This game has none. Just air battling fun. In the end I played Sid Meier’s Ace Patrol for about 23 hours until I got all Steam Achievements.

EndOffensive_German_Decisive

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