Civilization 5 Scenario Scramble for Africa Map

The Scramble for Africa Map

One of the biggest changes in this scenario in Civilization 5 is that the Scramble for Africa Map changes every time you play. At least most of it.

Here’s what changes and what stays the same:

Stays the same Is subject to change
  • Cities of the European civs (mostly on the coast of Africa)
  • Cities of the Ottomans and Egypt as well as Ulundi of the Zulu
  • Every single tile of land within 2 tiles off the coast
  • Islands off the African shore
  • All terrain inside of Africa (3+ tiles off the coast)
  • City state locations (only change if original location is blocked by mountain or lakes)
  • Placement of Boer, Zulu and Ethiopian units (same as above: only change if they’d otherwise be placed on impassable terrain)
  • Locations of Natural Wonders (as they are never within 2 tiles off the coast)

The changing map increases the fun playing the scenario more often than once per civ. Of course this limits the benefit of a map for Scramble for Africa. Nonetheless the map becomes useful when playing as the native African civilizations. These civs do not see the coastline of Africa revealed. With the map you know now where the Portuguese and English cities are!

Download the Map (high resolution)

Civilization 5 Scramble for Africa MapThere is a map editor available for Civilization 5. You can use this to view the map, but you can not export to PNG etc. to have it open in parallel. Furthermore it’s hard to see all details at one glance. Usually the editor shows city names as they’re addressed by the game (e.g. something like PORTUGAL.CITY.001.NAME.EN for Lisbon), which makes it barely usable. Using Photoshop I created the map from more than 40 screenshots.

Download the high resolution (2391x2913x32b) version of the “Scramble for Africa” scenario map by clicking the image on the right:

Natural Wonders on the Scramble for Africa Map

Scattered across the map you will find 6 natural wonders, which are located in Africa:

Lake Victoria

Yields:6 foodSpecial:none

Likely location:

Lake Victoria will be placed randomly on the map. I’ve seen it in Egypt and in South Africa, near Dakar in the West and close to Zanzibar in the East.

Source of Nile

Yields:10 happinessSpecial:All units that are next to it heal at double rate for the rest of the game.

Likely location:

This will most likely be in Southern Egypt or Ethiopia (making them even harder to conquer). To find it just follow the Nile upstream.

King Solomon’s Mines

Yields:6 productionSpecial:none

Likely location:

I don’t remember seeing this south of the equator. It’ll most likely be somewhere around or in the Sahara dessert.

Mt. Kilimanjaro

Yields:3 food, 2 cultureSpecial:All units that are next to it move at double speed through Hills and receive a combat bonus on Hills for the rest of the game.

Likely location:

There seems to be a modifier here as well. I’ve never seen it in the west. Sometimes I’ve seen it south of the equator, but most of the times it was in or close to Ethiopia as well. Granting food, culture and an invaluable bonus (double movement on hills even with jungle!) this is key to winning the Scramble for Africa as Ethiopia.

The real scramble for Africa

If you’re interested in the real Scramble for Africa you might want to check out Wikipedia. There you will also find an explanation for why the English special ability in the scenario is called The Rhodes Colossus! Also it explains how Ethiopia managed to remain independent (as the only remaining part of Africa) for so long.

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