Civilization 5 Scramble for Africa Scenario Strategy and Achievement Guide

Scramble for Africa Steam Achievements

Civ 5 Scramble for Africa ScenarioThe Scramble for Africa Scenario for Civilization 5 comes with 12 playable civilizations and 7 mostly challenging Steam Achievements. Read about some of these achievements in this post and get an overview of the strategy guides for the harder achievements.

Before you get cracking in this scenario, you might want to have a look at the Scramble for Africa Map.

Maybe you already have all scenario specific Steam achievements and want to win the scenario on deity difficulty with all nations? Scroll down and dig through the Scramble for Africa strategy guides for playing on deity difficulty.

I Prefer my Africa Scrambled

I Prefer my Africa Scrambled Steam AchievementWin the Scramble for Africa scenario as any civ on any difficulty.

This Steam achievement is easy. You can do it on any difficulty and when you read this and came via Google, you’ll probably already have it. Anyway most of my guides will lead you to victory, so you’ll get it on the fly!

Praise the Victories

Praise the Victories Steam AchievementWin the Scramble for Africa playing as the Boers on Deity.

There’s two deity achievements for Scramble for Africa and this is one of them. Here’s the guide that will help you through: Scramble for Africa – Praise the Victories Steam Achievement Guide.

Ottoman Carpentry

Ottoman Carpentry Steam AchievementWin the Scramble for Africa playing as the Ottomans on Deity.

The second deity achievement is just as hard as the first one. With Italy as your arc enemy it’s hard to survive the first 20 turns. If you do survive, fame and honor await you! Read how it’s done in the Scramble for Africa – Ottoman Carpentry Steam Achievement Guide.

Dr Livingstone I presume?

Dr Livingstone I presume? Steam AchievementPlaying as Belgium, move your Stanley Explorer to within a tile of England’s Livingstone Explorer.

This one is a bit tricky. Often assumed broken it also seemed broken for me at first. You’ll have to walk around Dr Livingstone for a while. For me the achievement only got triggered, once Dr Livingstone stood next to me when England’s turn started. As soon as he moved, the Steam achievement popped up. Read more about it in the Scramble for Africa Belgium Strategy (Deity). (Coming soon!)

The Rhodes Colossus

The Rhodes Colossus Steam AchievementPlaying as England in Scramble for Africa, complete a railroad from Cairo to Capetown.

This one has been a tough nut to crack. On deity difficulty at least. The achievement doesn’t require deity difficulty though, so you can easily get it on lower levels of difficulty. If you want to give it a try on deity, check out the Scramble for Africa – The Rhodes Colossus Steam Achievement Guide (aka English Deity Strategy).

Nigerian Bank Account

Nigerian Bank Account Steam AchievementIn Scramble for Africa, marry Sokoto or Bornu.

The Nigerian Bank Account Steam achievement also does not require a high level of difficulty. Probably you could do it within minutes starting with Belgium or Germany, building your infrastructure and marrying either (!) of these City States. Marrying both of them is required, I think, for winning this scenario on deity playing Germany. So you might want to take a look at Scramble for Africa Germany Strategy (Deity).


Discoverer Steam AchievementPlaying as Italy in Scramble for Africa, earn the VP for finding two Natural Wonders.

Whereas I first thought this was a tough nut to crack, I got this Steam achievement in the 3rd attempt. It’s really not that hard: Play on the lowest difficulty, so you start with more units already and more importantly: Probably the AI starts with less! Then build some explorers, open borders with the Ottomans and Egypt and send your troops into the heart of the dark continent. If you’re lucky you will find King Solomon’s Mines with your riflemen already a little south of the Ottomans. The source of Nile is usually in Egypt or south of it in Ethiopia. Mt. Kilimanjaro also often is in Ethiopia or a little south of it. Sometimes even meeting Ethiopia very early and accepting embassies can grant you the discovery of a Natural wonder:

Scramble for Africa Strategy Guides (Deity)

The Scramble for Africa scenario really got me hooked when I was going for the Boers deity Steam achievement. Since then I wanted to win this scenario with all playable civilizations – on deity difficulty. I’m at 9/12 so far. Here’s the overview and links to the Scramble for Africa strategy guides, I created up to now.

I also provided my initial save games so you can play the maps that I won. If that helps you, please Facebook-like or Google+1 this page at the bottom to help others find the page! Cheers!

The Boerscivilization-5-emblem-boers

Civilization 5 Scramble for Africa Boers Paul KrugerStatus: Achieved.
Getting the “Praise the Victories” Steam achievement was my main motivation for playing the Scramble for Africa again. It took me several attempts on Emperor already and I thought I could never make it on Immortal let alone Deity. Making this achievement depends very much on the map you’re playing on. So I recommend not to try desperately on lower levels of difficulty: It’s annoying to realize you’ve got the perfect map – but you’re not playing on Deity and won’t get the achievement. Read how it worked for me in the Scramble for Africa – Praise the Victories Steam Achievement Guide.
Download the initial savegame: Boers-AutoSave_Initial_0000-AD-1881-January.Civ5Save

The Ottomanscivilization-5-emblem-ottoman

Civilization 5 Scramble for Africa Ottomans Abdul Hamid IIStatus: Achieved.
After I finally won with the Boers I straightaway continued working on the “Ottoman Carpentry” Steam achievement. First it proved just as hard as “Praise the Victories” but a guide on civfanatics really helped. I altered it slightly and won my game.Here’s what I did to make it: Scramble for Africa – Ottoman Carpentry Steam Achievement Guide
Download the initial savegame: Ottomans-AutoSave_Initial_0000-AD-1881-January.Civ5Save


Civilization 5 Scramble for Africa Italy Guiseppe GaribaldiStatus: Achieved.
There’s no achievement for Italy, but after it was so hard to defeat them (on Deity) with the Ottomans, I wanted to see how it works the other way round. I was surprised how hard it was to play the Europeans in Scramble for Africa! Of course it’s easier to deal with your military enemies – the African civilizations. On the other hand it’s incredibly hard to keep up with the other Europeans in terms of discovery and colonization. It was a big effort, so I decided to write a guide about it, too: Scramble for Africa Italy Strategy (Deity) guide
Download the initial savegame: Italy-AutoSave_Initial_0000-AD-1881-January.Civ5Save


Civilization 5 Scramble for Africa Portuguese Maria PiaStatus: Achieved.
With Italy being very hard, I wanted to see whether it was easier to play a European civilization that already has more cities in Africa. The answer is no: Playing Portugal is just as hard as Italy, since all the other Europeans settle like crazy. But it’s doable. I will share my experience here, soon…
Download the initial savegame: Portugal-AutoSave_Initial_0000-AD-1881-January.Civ5Save


Civilization 5 Scramble for Africa Ethiopian Menelik IIStatus: Achieved.
So far every civilization I played on Deity had to annihilate Ethiopia to win. The main reason: Ethiopias culture output is so high, the amount of Victory points (VP) they get every single turn. My thinking was: If Ethiopia is so dominant while being played by the AI, maybe I should try it, too. Playing Ethiopia yourself on Deity is a tough nut to crack nonetheless. I dare saying without some of the most beneficial natural wonders in your territory, it’s hard to win. Ethiopia definitely deserves a guide! (Coming soon!)
Download the initial savegame: Ethiopia-AutoSave_Initial_0000-AD-1881-January.Civ5Save


Civilization 5 Scramble for Africa French Jules GrevyStatus: Achieved.
While being played by the AI, France dominates the west of Africa. On deity difficulty it takes a lot to achieve this domination and defeat Morocco, contain Italy, defeat Egypt and get a passage to Ethiopia. I really had my hands full ending up victorious playing France. It worked out, but I didn’t write a strategy guide, yet…
Download the initial savegame: France-AutoSave_Initial_0000-AD-1881-January.Civ5Save


Civilization 5 Scramble for Africa English VictoriaStatus: Achieved.
By now you will see the pattern: Contain other Europeans, settle like crazy and defeat Ethiopia. This is key for all European civilizations in Scramble for Africa and England is no exception. Here’s how I ended victorious on Deity difficulty and even made The Rhodes Colossus Steam Achievement.
Download the initial savegame: England-AutoSave_Initial_0000-AD-1881-January.Civ5Save


Civilization 5 Scramble for Africa Belgian Leopold IIStatus: Achieved.
Only two Europeans left to win with. Belgium was next on the list and with it’s unique powers it’s big fun to play and still challenging. Making Belgium a major colonial power on Deity difficulty is possible. Read about it in the guide. (Coming soon!)
Download the initial savegame: Belgium-AutoSave_Initial_0000-AD-1881-January.Civ5Save


Civilization 5 Scramble for Africa German BismarckStatus: Achieved.
Belgium (starting with no cities) was still a lot easier than Germany (starting with two cities). The main reason being Belgium’s unique power to move quicker next to rivers. So you need to work hard with Germany in order to not find yourself surrounded and isolated. Clever diplomacy (just as Bismarck himself) will help you reach your goals and find yourself ranking number 1 in the end. Here’s how I did it: Scramble for Africa Germany Strategy (Deity)
Download the initial savegame: Germany-AutoSave_Initial_0000-AD-1881-January.Civ5Save


Civilization 5 Scramble for Africa Egyptian Ismail Pasha Status: Not achieved.
I tried playing Egypt on deity only once very halfheartedly.


Civilization 5 Scramble for Africa Moroccan Hassan I Status: Not achieved.
Morocco really gave me a hard time. I could never bring it to such power as the AI sometimes did.

The Zulu

Civilization 5 Scramble for Africa Zulu Cetshwayo Status: Not achieved.
Tried the Zulu once. Tried really hard, but couldn’t do anything.

12 thoughts on “Civilization 5 Scramble for Africa Scenario Strategy and Achievement Guide”

  1. I just won a landslide victory as Egypt on Deity with 7788 points. Even though I never attacked Ethiopia, I still ended up having a lead of about 2000 points over it.

    Egypt is probably one of this scenario’s easiest civs if you can pull off a semi-reliable AI exploit. I’m not the one who originally found it, but I don’t remember where I read about it. I believe it works for Morocco as well.

    When Italy is about to declare war either on you or the Ottomans (whichever comes first), bribe it against Morocco, then declare war on it immediately. (Don’t do it directly, though. The Ottomans should be willing to pay you.) Even though Italy really wants to fight the Ottomans, it’s too hesitant to add a third war to the mix, so it will remain at peace with them for quite a while. As a result, instead of dying an early death, they will survive and flourish, becoming an excellent trading partner alongside Morocco.

    This exploit doesn’t seem to put Morocco in any danger. As for you, from my experience, there’s about a 50% chance that Italy will respond to your declaration of war by attacking Alexandria. If that happens, you may want to reload or restart. It would probably be quite hard to fight off its fleet this early in the game. But if this doesn’t happen, the Italian AI just breaks and decides that the best course of action is to have its fleet and army stay at home while sending droves of unescorted settlers (!) into your territory. This removes any need to create your own workers.

    With this, Italy will remain utterly stagnant as you gradually build up a fleet of your own, which you can then use to knock it out of the game, crushing its dreams of colonization before it gets even a single African city. The Ottomans should be willing to pay you their entire income for its cities Just keep an eye out for some occasional Italian land units that may be exiled near your starting territory, either because Italy ran out of land to place them on, or because you conquered and sold the city they were guarding to a civ whose territory they can’t enter.

    You can then expand westward in a manner much like in this blog’s Ottomans guide, grabbing and selling Algiers, Gibraltar and Lisbon to Morocco for equally massive amounts of gold. I’d also advise creating a second fleet to seal off the Red Sea before the first Europeans arrive there. From my experience, two Ironclads with Boarding Party promotions are enough for that at first. The ships of Portugal, France and England just engaged in a staring contest with them, apparently being unwilling to try breaking through. In my case, this second fleet eventually became strong enough to push the front lines a little, though the sheer size of Portugal’s fleet made it difficult to advance without casualties.

    While all of this happened, my army saw little action and need for expansion. Ethiopia and the Ottomans made excellent buffer states who could stand their ground against European invaders, which left me with only a narrow and easily defendable front line with Germany. (The AI doesn’t seem to understand that if there’s a huge lake on the quickest invasion route, its units should go around it instead of turning themselves into cannon fodder.) So most of my cities were free to focus on churning out as much gold as possible.

    During the late game, all five surviving Europeans offered me huge amounts of gold in exchange for peace. I accepted, since it seemed more profitable than continuing to fight them. But this resulted in a relatively boring finale, since it left me with little to do other than watch as I made over 2000 gold per turn. Although I did use this opportunity to conquer Mogadishu, Zanzibar and Segou. The latter’s capture enabled another hilarious AI exploit. For some reason, Ethiopia insisted on liberating the city whenever it bought it. Since this left it without any units, I was able to reconquer it once per turn and sell it again. After six conquests, Ethiopia finally ran out of things to give me, so I grabbed the city one last time and sold it to the Ottomans. In the process, it was reduced to a size of one citizen, lost all of its buildings, and had all of its improvements pillaged. The sheer amount of warmongering penalties this gave me made the surviving Africans hate me even more than the Europeans did, but I still think it was a war crime worth committing. Morocco and Ethiopia already hated me anyway.

    Germany’s payments ended a while before the game’s end, so I conquered Swakopmund and sold it to Portugal. Douala was sadly sealed off by the borders of England and Portugal. Then the four remaining Europeans all attacked me again on turn 95 and wrecked my fleet. That ended the game on a bit of a sour note, but I was still able to inflict heavy casualties on them during the massacre and recapture Swakopmund.

    On a side note, I sent the Dervish Cavalry I started with south to establish contact with the Zulus and Boers. You probably have to do this really early in order to evade the Europeans. In the process, I found three of the four natural wonders. The 12 happiness this gave me was probably the best thing about it. King Solomon’s Mines weren’t hard to find either, as they ended up in the Ottomans’ territory. Contacting the Zulus proved to be useless, as they quickly committed suicide by declaring war on Portugal. But the Boers made a nice trading partner for surplus luxury resources. Their end didn’t come until the second half of the game when I made peace with Germany, causing it to immediately attack them together with England.

    Overall, this was an interesting game. Egypt is actually in a good position to destroy Ethiopia, since it can easily restrict its expansion, but I wanted to see if it’s possible to defeat it in a fair competition. And now I have confirmed that. It may very well be possible to outscore Ethiopia with the other North Africans as well, but they are probably more challenging to play as, seeing how they have to fight actual wars in the early game instead of just integrating illegal Italian immigrants.

    That said, the end game was really anticlimactic. I’d like to give this another shot one day and see if its possible to continue expanding along the coast of Africa instead of making peace. Don’t know if I could earn more gold that way, but it’d make for a much more exciting conclusion.

    1. Hey there 🙂
      THANKS SO MUCH for this advise! I’ve mentioned and linked to you from this brand new post: Scramble for Africa Egypt Strategy (Deity)
      I’ve followed the advice on how to deal with Italy’s AI, delay war with them and also win a great victory with Egypt. Only 5k score, instead of 8k, but still awesome. Besides: The same works for Morocco as well, so I’m currently in a game where I delayed war with Portugal to a point to survive and prosper as Morocco. More from that game later.

  2. Not sure how this could be useful, but I accidentally found out a loophole to go to war with another European civ as a European. I will put it here for the record.

    1. Get friendly with an African civ that won’t fall easily (Ethiopia, Morocco, Egypt)
    2. Form a defensive pact
    3. Eventually, a European civ will declare war on your African friend. You automatically get involved as well. You go to war with only one civ, however.

    Be aware that war against a major European civ will be a slugfest. Only try this if you are confident in your military. I was playing on Emperor as Belgium and had to fight through swarms after swarms of rifled cannons and explorers (yes seriously) with +50% defense promotions.

  3. I’m trying to play with Cetswayo, I use In Game Editor to have 4 canon and 3 modern ships and that is enought to win with him. But, sometimes I lost my citis for no reason. Luanda, for example, each 3 turns back to Portugal power and I don’t know why.

  4. Okay. This blog is awesome. Regarding the “Discoverer Achievement” … helpful tip for future people. Start the scenario. Save your game. Then save the map. Go into the Civ V Mod Builder. Load the map and find where the landmarks are. You should be able to get to 2 of them. On the Settler level, I actually found 3 of the 4 before any other European Civilization did.

  5. about the Livingstone achievement – there is at least one other civ achievement which also has a similar “bug” – that’s entering a snow tile for “Where’s the biathlon” – which will only trigger if you don’t have fast movement triggered on. It’s probably the same with this.

  6. Ethiopia deity isn’t too hard to achieve, I did it first try without doing lower difficulties. Just park a Mehal Sefari on a jungle or hill next to a secondary city and build a fort there for;
    – Bonus for larger civ (20%)
    – Jungle or hill defensive bonus (25%)
    – 15+15+15% for rough terrain (45%)
    – 15% up to 25% near capital (20%)
    – Defending bonus (40%) (40%)
    – Fortress (50%) (50%)
    – Flanking (30%)
    Total; 230% increase (78.2 strength) and 280% with citadel (95.2 strength)
    Basically I killed unit after unit from Belgium, Germany and Portugal that were sent my way

  7. Great article! I noticed you have done a lot of Civ5 scenario, will you do Conquest of the New World Deluxe?

    1. Thanks a lot!
      I want to finish 2 more strategy guides (Russia and Austria) for Into the Renaissance before I forget everything…
      Then I wanted to play Wonders of the Ancient World (because there are more achievements). Now that you asked about it though – I’ll play Conquest of the New World next. 🙂

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